Ship
|
Name
|
Hull
|
Cargo
|
Troopers
|
Price
|
Location(s)
|
Manufacturer
|
Systems
|
|
Horizon
|
3,200
|
50
|
33
|
2,261,190
|
Planet Iolia, Clearwater
|
SupraTravel
|
- 4x Light Battery
- 1x Heavy Battery
- Grappler(Hitpoints: 500, Firewall: 0, Range: 480, Overload: 0.1)
- Sensors(Hitpoints: 500, Firewall: 0, Sensor Radius: 2200, Detection: 0.2)
- Shield Generator(Hitpoints: 500, Strength: 1000, Recharge: 10.4, Reboot: 7.5, Firewall: 0, Biometric: 0)
- Power Core(Hitpoints: 500, Firewall: 0.3, Power: 60, Recharge: 1, Feedback: 0)
- Propulsion(Hitpoints: 500, Firewall: 0, Speed: 24, Maneuverability: 1, Power To Engines: 6)
- Transporter(Hitpoints: 500, Firewall: 0, Range: 500, Capacity: 15, Deflection: 0)
- Cloak Field(Hitpoints: 500, Firewall: 0, Cloak Strength: 0, Cloak Stability: 0.6)
|
|
Myrmidon
|
3,000
|
45
|
32
|
2,509,710
|
Planet Sora
|
Nexus
|
- 3x Light Battery
- 1x Heavy Battery
- Grappler(Hitpoints: 500, Firewall: 0, Range: 400, Overload: 0.1)
- Sensors(Hitpoints: 500, Firewall: 0, Sensor Radius: 2200, Detection: 0.4)
- Shield Generator(Hitpoints: 500, Strength: 1500, Recharge: 9, Reboot: 6, Firewall: 0, Biometric: 0)
- Power Core(Hitpoints: 500, Firewall: 0.3, Power: 60, Recharge: 1, Feedback: 0)
- Propulsion(Hitpoints: 500, Firewall: 0, Speed: 24, Maneuverability: 1, Power To Engines: 4)
- Transporter(Hitpoints: 500, Firewall: 0, Range: 520, Capacity: 14, Deflection: 0)
- Cloak Field(Hitpoints: 500, Firewall: 0, Cloak Strength: 0, Cloak Stability: 0.4)
|
|
Ranger
|
2,600
|
50
|
30
|
1,986,750
|
Caridad
|
Madeira Constructions
|
- 3x Light Battery
- 3x Heavy Battery
- Grappler(Hitpoints: 500, Firewall: 0, Range: 500, Overload: 0.1)
- Sensors(Hitpoints: 500, Firewall: 0, Sensor Radius: 2100, Detection: 0.1)
- Shield Generator(Hitpoints: 500, Strength: 1000, Recharge: 9, Reboot: 9.5, Firewall: 0, Biometric: 0)
- Power Core(Hitpoints: 500, Firewall: 0.3, Power: 60, Recharge: 1, Feedback: 0)
- Propulsion(Hitpoints: 500, Firewall: 0, Speed: 24, Maneuverability: 1, Power To Engines: 6)
- Transporter(Hitpoints: 500, Firewall: 0, Range: 500, Capacity: 15, Deflection: 0)
|
|
Medusa
|
3,600
|
45
|
45
|
2,614,950
|
Rotterdam Naval Yards
|
Korkyra
|
- 3x Light Battery
- 3x Heavy Battery
- Grappler(Hitpoints: 500, Firewall: 0, Range: 460, Overload: 0.1)
- Sensors(Hitpoints: 500, Firewall: 0, Sensor Radius: 2100, Detection: 0.4)
- Shield Generator(Hitpoints: 500, Strength: 1400, Recharge: 11.5, Reboot: 7, Firewall: 0, Biometric: 0)
- Power Core(Hitpoints: 500, Firewall: 0.3, Power: 60, Recharge: 1, Feedback: 0)
- Propulsion(Hitpoints: 500, Firewall: 0, Speed: 24, Maneuverability: 1, Power To Engines: 4)
- Transporter(Hitpoints: 500, Firewall: 0, Range: 300, Capacity: 12, Deflection: 0)
|
|
Abeja
|
3,600
|
100
|
55
|
2,618,760
|
Clearwater
|
SupraTravel
|
- 4x Light Battery
- 3x Heavy Battery
- Grappler(Hitpoints: 500, Firewall: 0, Range: 500, Overload: 0.1)
- Sensors(Hitpoints: 500, Firewall: 0, Sensor Radius: 2100, Detection: 0.2)
- Shield Generator(Hitpoints: 500, Strength: 1300, Recharge: 11, Reboot: 9, Firewall: 0, Biometric: 0)
- Power Core(Hitpoints: 500, Firewall: 0.3, Power: 60, Recharge: 1, Feedback: 0)
- Propulsion(Hitpoints: 500, Firewall: 0, Speed: 24, Maneuverability: 1, Power To Engines: 6)
- Transporter(Hitpoints: 500, Firewall: 0, Range: 500, Capacity: 18, Deflection: 0)
|
|
Piranha
|
3,600
|
45
|
33
|
2,298,420
|
Heliopolis
|
NeoPhysics
|
- 3x Light Battery
- 1x Heavy Battery
- Grappler(Hitpoints: 500, Firewall: 0, Range: 490, Overload: 0)
- Sensors(Hitpoints: 500, Firewall: 0, Sensor Radius: 2000, Detection: 0.5)
- Shield Generator(Hitpoints: 500, Strength: 1000, Recharge: 10.4, Reboot: 5.5, Firewall: 0, Biometric: 0)
- Power Core(Hitpoints: 500, Firewall: 0.4, Power: 60, Recharge: 1, Feedback: 0)
- Propulsion(Hitpoints: 500, Firewall: 0, Speed: 23, Maneuverability: 1, Power To Engines: 3)
- Transporter(Hitpoints: 500, Firewall: 0, Range: 500, Capacity: 16, Deflection: 0)
|
|
Orca
|
4000
|
30
|
32
|
2,551,950
|
Heliopolis
|
NeoPhysics
|
- 3x Light Battery
- 3x Heavy Battery
- Hangar(Hitpoints: 500, Firewall: 0, Wings: 1)
- Grappler(Hitpoints: 500, Firewall: 0, Range: 465, Overload: 0)
- Sensors(Hitpoints: 500, Firewall: 0, Sensor Radius: 2500, Detection: 0.5)
- Shield Generator(Hitpoints: 500, Strength: 1000, Recharge: 9, Reboot: 10, Firewall: 0, Biometric: 0)
- Power Core(Hitpoints: 500, Firewall: 0.3, Power: 60, Recharge: 1, Feedback: 0)
- Propulsion(Hitpoints: 500, Firewall: 0, Speed: 25, Maneuverability: 1, Power To Engines: 2)
- Transporter(Hitpoints: 500, Firewall: 0, Range: 500, Capacity: 16, Deflection: 0)
- Cloak Field(Hitpoints: 500, Firewall: 0, Cloak Strength: 0, Cloak Stability: 0.7)
|