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Freightliner[ | ]

Large companies find usefulness in freightliner due to their ability to haul large quantities of commodities to their destinations. They are poorly defended (some have no weapon systems whatsoever) and rely on support ships to protect them on their travels. Freightliners require a rank of Ensign before being able to command.

Ships[ | ]

Ship Name Hull Cargo Troopers Price Location(s) Manufacturer Systems
Kojima Kojima 6,500 545 80 19,850,000 Fenicia Traders Association
  1. 2x Light Battery
  2. Grappler(Hitpoints: 500, Firewall: 0, Range: 505, Overload: 0)
  3. Sensors(Hitpoints: 500, Firewall: 0, Sensor Radius: 2000, Detection: 0.1)
  4. Shield Generator(Hitpoints: 500, Strength: 2500, Recharge: 9.2, Reboot: 7.5, Firewall: 0, Biometric: 0.3)
  5. Power Core(Hitpoints: 500, Firewall: 0.2, Power: 70, Recharge: 1, Feedback: 0)
  6. Propulsion(Hitpoints: 500, Firewall: 0, Speed: 15, Maneuverability: 1, Power To Engines: 9)
  7. Transporter(Hitpoints: 500, Firewall: 0, Range: 500, Capacity: 10, Deflection: 0)
Semarang 7000 475 75 20,717,875 Ruhr, Planet Fairuz Union
  1. 3x Light Battery
  2. Grappler(Hitpoints: 500, Firewall: 0, Range: 500, Overload: 0)
  3. Sensors(Hitpoints: 500, Firewall: 0, Sensor Radius: 2400, Detection: 0.1)
  4. Shield Generator(Hitpoints: 500, Strength: 2200, Recharge: 17.5, Reboot: 10, Firewall: 0, Biometric: 0.3)
  5. Power Core(Hitpoints: 500, Firewall: 0.3, Power: 70, Recharge: 1, Feedback: 0)
  6. Propulsion(Hitpoints: 500, Firewall: 0, Speed: 14, Maneuverability: 1, Power To Engines: 8)
  7. Transporter(Hitpoints: 500, Firewall: 0, Range: 490, Capacity: 10, Deflection: 0)
Triton 7500 760 55 28,550,000 Yxaril Wasteland Depot Wasteland
  1. 2x Light Battery
  2. Grappler(Hitpoints: 500, Firewall: 0, Range: 500, Overload: 0)
  3. Sensors(Hitpoints: 500, Firewall: 0, Sensor Radius: 2025, Detection: 0.1)
  4. Shield Generator(Hitpoints: 500, Strength: 2800, Recharge: 22.5, Reboot: 8, Firewall: 0, Biometric: 0.3)
  5. Power Core(Hitpoints: 500, Firewall: 0.3, Power: 70, Recharge: 1, Feedback: 0)
  6. Propulsion(Hitpoints: 500, Firewall: 0, Speed: 15, Maneuverability: 1, Power To Engines: 9)
  7. Transporter(Hitpoints: 500, Firewall: 0, Range: 500, Capacity: 10, Deflection: 0)
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