Cruiser [ | ]
Cruisers are capable of sustaining, but also dealing heavy damage. This class excels at long distance patrols and larger fleet battles. Cruisers require a rank of Ensign before being able to command.
Ships [ | ]
Ship
Name
Hull
Cargo
Troopers
Price
Location(s)
Manufacturer
Systems
Ptolemy
9,000
100
52
10,517,750
Planet Iolia
Advanced Arms Inc
4x Light Battery
4x Heavy Battery
Grappler(Hitpoints: 500, Firewall: 0, Range: 430, Overload: 0.2)
Sensors(Hitpoints: 500, Firewall: 0, Sensor Radius: 2200, Detection: 0.3)
Shield Generator(Hitpoints: 500, Strength: 4500, Recharge: 11, Reboot: 3.5, Firewall: 0, Biometric: 0)
Power Core(Hitpoints: 500, Firewall: 0.2, Power: 70, Recharge: 1, Feedback: 0)
Propulsion(Hitpoints: 500, Firewall: 0, Speed: 17, Maneuverability: 1, Power To Engines: 4)
Transporter(Hitpoints: 500, Firewall: 0, Range: 500, Capacity: 15, Deflection: 0)
Auriga
8,000
140
52
7,626,000
Bethesda
Bosseron Enterprises
3x Light Battery
Grappler(Hitpoints: 500, Firewall: 0, Range: 515, Overload: 0)
Sensors(Hitpoints: 500, Firewall: 0, Sensor Radius: 2230, Detection: 0.2)
Shield Generator(Hitpoints: 500, Strength: 2500, Recharge: 20, Reboot: 8, Firewall: 0, Biometric: 0)
Power Core(Hitpoints: 500, Firewall: 0.3, Power: 70, Recharge: 1, Feedback: 0)
Propulsion(Hitpoints: 500, Firewall: 0, Speed: 17, Maneuverability: 1, Power To Engines: 10)
Transporter(Hitpoints: 500, Firewall: 0, Range: 500, Capacity: 15, Deflection: 0)
Hydra
10,000
65
90
9,572,700
Rotterdam Naval Yards
Korkyra
4x Light Battery
4x Heavy Battery
Grappler(Hitpoints: 500, Firewall: 0, Range: 505, Overload: 0)
Sensors(Hitpoints: 500, Firewall: 0, Sensor Radius: 2280, Detection: 0.3)
Shield Generator(Hitpoints: 500, Strength: 3000, Recharge: 24, Reboot: 7, Firewall: 0, Biometric: 0)
Power Core(Hitpoints: 500, Firewall: 0.2, Power: 70, Recharge: 1, Feedback: 0)
Propulsion(Hitpoints: 500, Firewall: 0, Speed: 17, Maneuverability: 1, Power To Engines: 6)
Transporter(Hitpoints: 500, Firewall: 0, Range: 440, Capacity: 20, Deflection: 0)