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Corvette[ | ]

A step-up from the gunship class. Great maneuverability and decent firepower that this class provides make it ideal for security patrols. Corvettes require a rank of Mate before being able to command.

Ships[ | ]

Ship Name Hull Cargo Troopers Price Location(s) Manufacturer Systems
SPG2Cavalier Cavalier 800 80 22 580,580 Exac Raw Materials HQ Exac Raw Materials
  1. 2x Light Battery
  2. 1x Heavy Battery
  3. Grappler(Hitpoints: 500, Firewall: 0, Range: 500, Overload: 0)
  4. Sensors(Hitpoints: 500, Firewall: 0, Sensor Radius: 2130, Detection: 0.1)
  5. Shield Generator(Hitpoints: 500, Strength: 250, Recharge: 8.5, Reboot: 12, Firewall: 0, Biometric: 0)
  6. Power Core(Hitpoints: 500, Firewall: 0.3, Power: 55, Recharge: 1, Feedback: 0)
  7. Propulsion(Hitpoints: 500, Firewall: 0, Speed: 26, Maneuverability: 1, Power To Engines: 4)
  8. Transporter(Hitpoints: 500, Firewall: 0, Range: 500, Capacity: 7, Deflection: 0)
SPG2Wolverine Wolverine 1,000 30 36 784,260 Omega Transport HQ Omega Transport
  1. 3x Light Battery
  2. 1x Heavy Battery
  3. Grappler(Hitpoints: 500, Firewall: 0, Range: 400, Overload: 0.2)
  4. Sensors(Hitpoints: 500, Firewall: 0, Sensor Radius: 2380, Detection: 0.6)
  5. Shield Generator(Hitpoints: 500, Strength: 300, Recharge: 8, Reboot: 12, Firewall: 0, Biometric: 0)
  6. Power Core(Hitpoints: 500, Firewall: 0.3, Power: 55, Recharge: 1, Feedback: 0)
  7. Propulsion(Hitpoints: 500, Firewall: 0, Speed: 25, Maneuverability: 1, Power To Engines: 4)
  8. Transporter(Hitpoints: 500, Firewall: 0, Range: 530, Capacity: 15, Deflection: 0)
  9. Cloak Field(Hitpoints: 500, Firewall: 0, Cloak Strength: 0, Cloak Stability: 0.5)
SPG2Cyclops Cyclops 1400 40 22 926,720 Rotterdam Naval Yards Korkyra
  1. 3x Light Battery
  2. 1x Heavy Battery
  3. Grappler(Hitpoints: 500, Firewall: 0, Range: 500, Overload: 0)
  4. Sensors(Hitpoints: 500, Firewall: 0, Sensor Radius: 2075, Detection: 0.4)
  5. Shield Generator(Hitpoints: 500, Strength: 600, Recharge: 8.5, Reboot: 2, Firewall: 0, Biometric: 0)
  6. Power Core(Hitpoints: 500, Firewall: 0.3, Power: 55, Recharge: 1, Feedback: 0)
  7. Propulsion(Hitpoints: 500, Firewall: 0, Speed: 25, Maneuverability: 1, Power To Engines: 4)
  8. Transporter(Hitpoints: 500, Firewall: 0, Range: 500, Capacity: 8, Deflection: 0)
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