Introduction
Main Article: Ships
Gunships are small and agile vessels used in several supporting roles from single assignments to major fleet engagements. The size of the class varies between 35 and 55 meters, and is lightly armed and armored which makes them vulnerable when alone. Its speed and agility makes it perfect for 'hit and run' missions; the light armor, weak shields and lack of multiple turret hard points are compensated by its ability to evade slower plasma rounds and the fast charging overdrive comes handy in desperate situations. The vessel class is favored by outlaws and pirate operations for its low price, low maintenance cost, agility and - in one case - cloaking ability.
Additional Information
Use Gunships to scout ahead, as they are the fastest class. They can be up to 400% faster than the fastest Carrier, without the additional use of skills and equipment. Use strong sensors and cloaks while you scout. Their firepower is definitely not sufficient enough to be a threat to heavier ships, but the smart utilization of equipment and items can show great results. Use their speed to avoid enemy fire, but be aware of the fact that a well placed heavy shot will usually melt you down.
Aurora | Cettia | Exemplar | Explorer A | Explorer B | Shangai | Squire |
Basic Details
Only the basic stats are presented here. For full information, check out the specific page about each ship.
Name | Manufacturer | Price | Hull | Shield | Crew | Cargo | Speed | Battery |
---|---|---|---|---|---|---|---|---|
Aurora | Multiops | 350,000 | 1500 | 1750 | 15 | 50 | 50 | 30 |
Cettia | Concord | 350,000 | 2500 | 833 | 15 | 35 | 60 | 40 |
Exemplar | Gemini | 350,000 | 3000 | 1000 | 15 | 40 | 55 | 35 |
Explorer A | GSE | 350,000 | 2000 | 500 | 15 | 35 | 60 | 40 |
Explorer B | GSE | 350,000 | 2000 | 500 | 15 | 35 | 60 | 40 |
Shangai | Trinity | 350,000 | 2000 | 500 | 15 | 35 | 60 | 40 |
Squire | Baeldor | 350,000 | 3500 | 750 | 15 | 50 | 50 | 30 |
Next class: Corvette